ProcGen
A downloadable tool
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This is a library for GameMakerStudio that procedurally generates top-down tile-based levels using perlin noise and custom draw shape functions.
Features:
- 16bit auto-tiling with multiple terrain types
- Noise generation for terrain distribution
- Cellular automata for noise edges
Upcoming Features:
- River & path generation
| Status | In development |
| Category | Tool |
| Author | spiralbeemo |
| Tags | GameMaker, library, Procedural Generation |
Download
Download NowName your own price
Click download now to get access to the following files:
ProcGen1.2.yymps 429 kB

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