A downloadable tool

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This is a library for GameMakerStudio that procedurally generates top-down tile-based levels using perlin noise and custom draw shape functions.

Upcoming features:
- River & Path Generation
- Auto-tiling using neighbor-checking & bitmasking

Updated 19 days ago
Published 21 days ago
StatusIn development
CategoryTool
Authorspiralbeemo
TagsGameMaker, library, Procedural Generation

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Click download now to get access to the following files:

procgen.yymps 42 kB

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